Make sure your GPU driver is fully up-to-date. 16GB DDR4 RAM. Log In Sign Up. Obsolescence Notice. The Legend of Zelda: Breath of the Wild - Wii U, View Private Instagram Profile: Best Quick Tips 2021, How To Fix Discord Notification Sound if Not Working, Fire Emblem Heroes Tier List: Best List 2020. Keep aspect ratio for full-screen scaling. Game version 1.4.1 (v192), Cemuhook 0.5.6.2. Flurry rushes not connecting with enemies has been fixed. Updates. Graphic packs FPS++, LWZX, 1920x1080,and all AMD packs. I am just waiting for the camera fix to play the whole game with all it's features. It's time to install Cemu 1.7.4 Edition: this version solves almost all the bugs and issues of the previous version: simply copy its contents inside your Cemu folder, overwriting it. 65 hours in; I'm thankfully able to get a great and stable 60FPS with occasional and unnoticeable 1-2 frame drops (outside of Hyrule Castle 40-60 and Hateno/Kakoriko 50-55) following the BSOD and Serfrost guides after some tricks. Breath of the Wild is fully playable currently. 13. Follow the steps discussed below to build up the breath of the wild pc game. User account menu. No other graphic modifications active. Graphic Packs - Custom Made Graphic Pack (1440p/vfrequency set to 144), No Anti-Aliasing, High Resolution Shadows, Clarity GFX UHD, Contrasty, and LWZX Crash Workaround. Now you have to get cemuhook that needs to be the cemu-friendly version. New comments cannot be posted and votes cannot be cast. Establish Cemu.exe at first. Cemu, the crowdfunded Wii U emulation software, is working on a new update that makes significant improvements to The Legend of Zelda: Breath of the Wild. Flags . CPU mode : Dual-core recompiler (better than single-core recompiler ~+5-20fps).GPU buffer cache accuracy : Low. The Legend of Zelda: Breath of the Wild [v1.5.0 + Cemu v1.11.4B + All DLCs] for PC [9.2 GB] Repack 9:34 PM Action , Adventure , High Specs , Open World The Legend of Zelda: Breath of the Wild - is an action-adventure game … Freeze at "Open your eyes..." / Yellow Screen, Seemingly Random Crashes or Crashes when loading a Save File, Item selection is too fast and I have to flick my control stick, FPS/in-game "stuttering" (Stalling or frequently freezing gameplay), Previous FPS++ Problems (that are now fixed or patched), Shadows are not rendered correctly on AMD & Intel GPUs, Explosion smoke effects not rendered correctly on NVIDIA GPUs, The area around torches in Kakariko Village has a shadow box, Clouds oriented vertically instead of horizontally on Nvidia, Excessive amount of RAM used for shader cache on Intel/NVIDIA GPUs, Milk/White Water or Rainbow/Skittle/Confetti Texture Glitching, Issues caused by FPS++ (Playing over 30FPS), (3) Current FPS++ Problems (not fixed, unresolved), (7) Issues that don't affect much Gameplay, (8) Previous FPS++ Problems (that are now fixed or patched), The Legend of Zelda Breath of the Wild (Cemu 1.19.0.d) (WiiU emulator for PC) (Vega64+R5 36), The Legend of Zelda: Breath of the Wild on Cemu 1.10.0 - AMD GPU, The Legend of Zelda: Breath of the Wild on Cemu 1.11.2 - nVidia GPU, The Legend of Zelda: Breath of the Wild on Cemu 1.11.6 - nVidia GPU, https://www.reddit.com/r/cemu/comments/633x0u/cemu_zelda_fps_guide/, http://compat.cemu.info/wiki/Serfrosts_Cemu_Setup_Guide, https://wiki.cemu.info/index.php?title=The_Legend_of_Zelda:_Breath_of_the_Wild&oldid=14270, Pages using DynamicPageList parser function, FPS hovers between 14.94-15.08 in the starting room. 60-80fps in shrines. Magnesis doesn't work. Very playable with only minor crashes every once in awhile. 1 year ago. Essentially all possible issues are discussed on this page above the test section. However, with 1.22.6 and newer, our developers are looking into solving this problem as soon as they can. It's been hard to find time lately. BCML is a mod merger and installer for the The Legend of Zelda: Breath of the Wild, supporting both the Wii U and Switch versions. Not much improvment with 540p graphics pack. Emulateurs, mods & hacks par Frédéric Gechter, Mercredi 3 janvier 2018 . Cemu has been updated to v1.15.2 and has boosted performance to a bunch of titles, one of which includes Zelda: Breath of the Wild. Using a graphics pack to get 1080p resolution and shadows, almost no negative impact so well advised. But now, there has changed. Many textures missing/not loading. After a month or so of tweaking and preparing, the Cemu emulator is now fully capable of running Legend of Zelda: Breath of the Wild. 25-30 fps in shrines. For this, go to the Affinity and then select all logical options. within the 60fps shrine. Using RamDisk and hook for h264. 20-30 fps in overworld. GX2SetGPUFenceSkipHack ON, GX2DrawDone OFF. No crashes in 80+ hours of playtime, only a few minor graphical glitches concerning lava which corrects itself by looking at it with the scope. Dualshock 4 recommended for gyro features, Full sync at GX2DrawDone() enabled for the camera rune to work properly. Having normally around 60-100FPS, only in some Dungeons it dips to ~30FPS. Using 8K shader cache, Cemuhook, Fence skip, default resolution (720p) gets 10-20fps outisde and 15-20fps in shrines. Graphic packs 30fps lock, FPS++, LWZX, 2k res. Constant 30FPS in dungeons/shrines, Hyrule Castle and various villages/stables are very demanding, fluctuating from around 10 to 20 fps. Obviously, the CPU is bottlenecking performance and is not powerful enough to run the game optimally in the current version of CEMU. Throwing a bomb will cause it to have a small downward and then upward arc as it's traveling away from Link. He suggested it might be possible to run Zelda: Breath of the Wild on PC using CEMU’s latest version 1.7.4. Game version 1.4.1 (v192), Cemuhook 0.5.5.3, FPS++, LWZX, GX2SetGPUFenceSkipHack enabled, 30fps lock, 1280x720 graphics pack, stays around 27-30fps, although it will hit 60fps with dips into the low 40s without 30fps enabled. Have had no crashes so far, but random graphics cover the screen upon activating the first Sheikah Tower. 20-25 fps in overworld. Capcom Confirms The Return Of Series Veteran in Resident Evil 7 DLC. Minor graphical issues for lava fixed by disabling tiled cache in nvidiainspector. Very playable. If there is a GPU driver or Cemu update the stalling will return for Vulkan because the transferable cache cannot reuse Pipeline data. The Legend of Zelda: Breath of the Wild v1.5.0/v208 + DLC 3.0 Pack + Cemu v1.15.10 Release Date: March 3, 2017 Genres/Tags: RPG, Open world, Third-person, 3D Developer: Nintendo Publisher: Nintendo Platform: WiiU + Emulator for PC [Repack] Engine: in-house MetaCritics Rating: 97% (based on 109 reviews) … Fence … Nvidia driver 398.11 . Zelda: Breath of the Wild Wii U emulator update: Cemu 1.7.4 offers most stability yet. Game version 1.4.1 (v192), Cemuhook 0.5.6.2. In experimental selection, uncheck enable breath of the wild crash workaround. It will also periodically crash every 2 or 3 hours of playing, seemingly regardlesss of where. Release date: April 25th 2019 (North America) / April 26th 2019 (Europe, Japan) Platforms: Nintendo Switch; Patchnotes: We have made the game compatible with the VR Goggles from Nintendo Labo Toy-Con 04: VR Kit. 5) Run CEMU again. Seems to crash a lot when surrounded by mountainous terrain which is about 70-75% of the game. The cemu emulator software will support various controllers such as DRC, pro, Wii mote, and classic controller. L’arrivée d’une console sur le marché, c’est un nouveau bidule à décortiquer et la Switch, avec son architecture si proche de la box SHIELD de Nvidia sous Android TV, ouvre des perspectives intéressantes. CPU mode: Triple-core recompiler; GPU buffer cache accuracy: Low; Min:17,Max:38 Avg:31.57, Game version 1.4.1 (v192), Cemuhook 0.5.6.2. Recommended Applicable GPU Fix Packs LWZX Crash FPS++ - Dynamic Gamespeed - 32 or a less value if preferred. hide. Logs state "Compile error in shader 11bbf9e4b79a2f63" followed by 30 compliation errors, specifically error(#172) Too many arguments constructorERROR and error(#202) No matching overloaded function found: textureLodOffsetERROR. CPU mode: Triple-core recompiler. Most temples run at 60fps when the fence skip hack is on, it makes the game run in double speed when inside of a temple. Some glitches with the textures, No crashes, FPS Drops when it generates shaders cache (10FPS), Using CemuHook, ShaderCache, FPS++ Graphicspack, 2560x1440, No AA, Contrasty, Higher Quality Shadows, and LWZX Crash workaround. Constant 30FPS in dungeons/shrines. CPU mode: All-core. 60fps with no drops on both OpenGL and Vulkan backends with respective workarounds and FPS++ cap. EDIT: I was getting 14-15 but then I realized that the FenceSkip toggle wasn't set in options and once I enabled it FPS jumped to around 20. report. The game loads and works fine, but when you try to get into the actual game (that is, create a game or load a game) the emulation continues but you can't press anything. For some people, this is a current sideffect of using Multi-core Recompiler (or Auto,) this can be resolved by using Single-core Recompiler, but this will greatly decrease your performance. Score: 10/10. The water doesn't have any physics effect. DLC list: The Champions' Ballad, Treasue Rumors, Ancient Horse Gear, Trial of the Sword, Master Mode, Hero's Path Mode, Travel Medallion, Korok Mask, Misko's Treasure, Purchase Bonus, Soundtrack (mp3). Other than some minor lighting bugs and softlocks, the game seems to be fully playable. Otherwise no issues noticed. Performance on Vulkan is much better for AMD and iGPUs, but not as fast as OpenGL on Nvidia as of current. It eats my i5 for breakfast, but it doesn't stutter whatsoever: AVG Frame Times ~ 15.6 - 16.4, GPU Usage is around 60% - 87% vRam depends on how long I play mostly 1800MiB - 3150MiB, DRAM usage around 7GB - 11.5 GB The longer you play the more it Caches. Using Cemuhook, 1440p Graphics Pack, AMD Light Circle fix, AMD Shadows, High Resolution Shadows, Clarity GFX UHD, FPS++, Adjustable Bloom, Pro+ HUD, ReflExtra - Enhanced Reflections, BotW Crash Workaround, GX2SetGPUFenceSkipHack enabled. lần sau bạn cứ bấn chuột phải vào biểu tượng game rồi start cho nhanh. I use a Samsung SSD and 1024Mb Ramdisk with the CEMU folder on it. sadly nothing works for eu region x') Top. ShaderCache Version dcac9927. CPU mode: Triple-core recompiler; GPU buffer cache accuracy:upscale filter:bilinear,GPU buffer cache accuracy: Low,Custom Timer: QPC 1x,12 gb ram,mm timer accuracy :1ms, tolerable frame rate in the open world,RDTC and crash workaround disabled, its in low 20's but does not stutter; above 30 in shrines. With the cemu release folder, you have to get a graphic packs folder. Frequent random crashes which seem to happen more often after fast traveling or while paragliding over long distances. The sky can appear grey or black when using outdated drivers on NVIDIA GPUs with Vulkan, A temporary solution is to either switch to OpenGL or to revert back to a previous driver version if newer drivers are not supported, There is a workaround fix via the graphic pack. Sure, you can play the breath of the wild pc, and it is not so difficult. Cemu has been updated to v1.15.2 and has boosted performance to a bunch of titles, one of which includes Zelda: Breath of the Wild.
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